We write, illustrate and publish table top role-playing games. MontiDots is a collaborative venture between three friends incorporating passions, skills, ideas, creativity and fun.
Our Facebook site can be found here: https://www.facebook.com/eusabyus
…and you can now purchase a copy of many of the modules listed below at: http://www.drivethrurpg.com/ or by contacting us directly!
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The End of Kings
A complete role playing game set in 17th century England. Immerse yourself in a world of civil war and espionage, superstition and witchcraft, the constant threat of demonic presence and terrifying fairy folk. And if the Barguest doesn’t get you, disease, plague and the travails of life might. This tome includes complete descriptions of character generation, combat systems, skills and spells, creatures and mundane folk. It even includes a mini adventure of its own. End of Kings is based on the familiar skills percentage systems of the likes of Call of Cthulhu, so most will find it easy to pick up and play.
Other Products for The End of Kings
A character generation booklet is always handy to have and allows new players a glimpse into how the system runs. This includes different formats for character sheets and many of the different character classes available.
The Quick Start booklet is an excellent stripped down version of the core rule book gives just enough detail for a Game Master to run a game. It also includes a new adventure.
The Nature of the Beast. This adventure takes place somewhere in the northern counties of England in the fictitious village of Cranfold. It is set in 1638 when the threat of civil war is festering in palaces far to the south. This is ideal for a new band of adventurists to start out their careers in 17th century Albion!
Thorambadt
For the old school role playing game system.
Bad Day at Blackmarsh
A dead body is found. Possibly a tragic accident, but underneath the still waters of Blackmarsh more sinister schemes are at work. This has been developed for our horror setting as The Fenworthy Inheritance but includes a huge dungeon, The Copper Mine, that could be lifted and played by itself.
The Curse of Harken Hall
Lord Harken has but six months to live. Perhaps the cellars of the old mansion will reveal why?
See R’lyeh’s excellent review.
Necromancer’s Bane
The night-watch at Highcliff Gard keep hearing strange sounds coming from the catacombs. The guards who went in to investigate have not returned. Some one needs to go in there as there are more corpses that need to be buried. This is a sequel to The Curse of Harken Hall.
See R’lyeh’s excellent review.
The Tale of Highcliff Gard
An overview of the valley of Highcliff Gard where the Curse of Harken Hall and Necromancer’s Bane are set. This is more than a travelogue. Within more adventures abound.
The Earth Abides
Based on the Skills percentage system familiar in Call of Cthulhu, using the Gore system of Goblinoid Games.
The Fenworthy Inheritance
1922 Dartmoor and a nice walking holiday. What could go wrong? This adaption of Bad Day at Blackmarsh is a Lovecraftian game combining a good detective story with a supernatural twist.
The Smoking Mirror
A researcher at The British Museum has gone missing. The investigators, drawing the attention of authorities by their adventure in Dartmoor, are brought in to investigate. This can be played either as an independent adventure or as a sequel to The Fenworthy Inheritance.
New to MontiDots
Limbus Infernim. See our new page dedicated to this brand new way of generating a character. Brutal and unforgiving; this takes a burgeoning character through the ashen dust of Tartarus before they emerge a here on the Prime Material Plane.
The Banquet of Dust is a complete adventure for Limbus Infernum based on The King in Yellow/ The Masque of the Red Death. As Adventurers delve deep into the engulfed keep they uncover the tragic fate of the inhabitants and must face the dreadful demon of mirrors.
The Raven Stone is a brand new adventure for new campaigners. Still set in Thorambadt, this game takes a band of newly trained adventurers through a classic adventure.
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I have read so many articles or reviews about the
blogger lovers but this piece of writing is genuinely a
nice piece of writing, keep it up.
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Thank you for the encouragement 🙂
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Had the great pleasure of playing Harken Hall and Necromancer’s Bane at Seven Hills with Simon. Absolutely fantastic fun – never thought I would enjoy 1st level D&D again after all these years but the chemistry between the players and DM was amazing and so incredibly refreshing to get away from the min/max imperative of later editions. High point of the weekend for me, thank you so much.
Malcolm
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It was incredible fun to run the games, which as in all good roleplaying games, is created by the fantastic band of players all joining in!
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